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    <loc>https://www.cutthroatcannons.com/sea-charts</loc>
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    <loc>https://www.cutthroatcannons.com/play-test</loc>
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    <lastmod>2024-09-04</lastmod>
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    <loc>https://www.cutthroatcannons.com/404</loc>
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    <lastmod>2026-01-06</lastmod>
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    <loc>https://www.cutthroatcannons.com/our-story</loc>
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    <lastmod>2024-09-24</lastmod>
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      <image:title>Our Story</image:title>
      <image:caption>April 2020. The very beginning. Our game was born out of asking ‘what if you could move your ships?’ while playing Battleship. Over the next two years, we’d tinker with it, testing different mechanics and adding components.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>July 2022. Once we settled on a pirate theme and added a deck of cards, our game took on a whole new dimension. We began to ask ourselves if this game was becoming bigger than just a fun brotherly collaboration.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>July 2022. Our game was morphing into something totally unique, and we knew it was time to develop our own prototype, breaking away from Battleship.</image:caption>
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      <image:loc>https://images.squarespace-cdn.com/content/v1/66bc45548271bc260d403ee8/9c1fe8d5-718f-471b-911b-c07c5b3a3816/4.jpg</image:loc>
      <image:title>Our Story</image:title>
      <image:caption>September 2022. Our first crude prototype. Note the hexagonal spaces, and ships made from pieces of cardboard and cork!</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>December 2022. The next iteration of our prototype featured a colored grid, handmade wooden ships, and printed cards.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>December 2022. Ryan playing with his son.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>January 2023. We had a workable prototype and solid set of rules for the game and began to play-test it with more people. This is Lucas’ friend Dan.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>April 2023. The next iteration of our prototype takes shape, hand-crafted by Erik.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>April 2023. In this version, we added holes for the ships to lock into the grid, metal coins, and quill pens.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>December 2023. Continuing to play-test with friends, gaining valuable feedback and making tweaks to the game. Lucas’ friend Evan had some great ideas for the Voodoo Priestess card which we incorporated!</image:caption>
    </image:image>
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      <image:title>Our Story</image:title>
      <image:caption>January 2024. The outside of our game box, which we wanted to look like a treasure chest.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>January 2024. Various game components. Over the next several months, Erik created custom artwork to replace the temporary art shown here.</image:caption>
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      <image:title>Our Story</image:title>
      <image:caption>July 2024. Our current working prototype! A turn overview on the underside of each game chest helps players learn and follow the rules.</image:caption>
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